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    The Legend of Zelda | Today is Self-Post Sunday. Only self-posts are allowed to encourage discussion of the games themselves.

    The Legend of Zelda | Today is Self-Post Sunday. Only self-posts are allowed to encourage discussion of the games themselves.


    Today is Self-Post Sunday. Only self-posts are allowed to encourage discussion of the games themselves.

    Posted: 24 Jan 2021 05:00 AM PST

    Self-Post Sundays are our main discussion day. On those days we only allow text posts directly about the games themselves.

    This means no images, videos, etc. If you want more discussion of all things Zelda we suggest subscribing to /r/TrueZelda where every day it's text only.

    Want more Zelda today?

    How about you join our Official Partnered Discord here or visit one of these Zelda related subs to post your non-text only content.

    submitted by /u/ZeldaMod
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    [OTHER] My son absolutely loves his cup and won't drink from any other

    Posted: 25 Jan 2021 12:44 AM PST

    [ALL] So what's everyone's hopes for February 21st?

    Posted: 24 Jan 2021 01:22 PM PST

    Seeing as how we are so close to Zelda's 35th, I'm curious to hear what peoples thoughts are on how they might celebrate the series.

    Do you think it'll be a collection like Mario All Stars? BotW2? Something completely different?

    Personally I'd just love to see OoT, MM, TP and SS come to Switch with the only changes being the OG Fire Temple track making a return (I know this will probably never happen but that track adds SO MUCH atmosphere to that temple and the new track is such dogshit in comparison) and the other thing being if MM gets ported, I'd hope for it to be the N64 version and NOT the 3DS version.

    But what about you guys? What would be your preferences or ideas for Zelda's 35th?

    submitted by /u/killfaced911
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    [BoTW] [OC] Breath of The Wild wallpaper I made

    Posted: 25 Jan 2021 12:13 AM PST

    [MM] Finally got some merch for my desk

    Posted: 25 Jan 2021 12:20 AM PST

    [OC] My tribute to The Legend of Zelda series

    Posted: 25 Jan 2021 12:31 AM PST

    [BotW] What even is the trial of the sword, dude

    Posted: 25 Jan 2021 12:56 AM PST

    [All] Which Zelda game would you like to see as part of a collection (could be a port for one game and a remake for another. Not all ports and remakes or stuff. A variety!)

    Posted: 24 Jan 2021 07:11 AM PST

    Which of these collections would you like to see on the switch? Either remade, remastered or ported ogs or remasters (oot 3d)

    View Poll

    submitted by /u/Few-Gear-9087
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    [ALL] what's best to wait for a Zelda collection on the switch or buy a WiiU

    Posted: 24 Jan 2021 08:05 PM PST

    I want to play zelda games that are all on the WiiU again. I just have had an itch to play them like Wind waker, ocarina of time, and twilight princess. But with the 35th anniversary so close I feel like Nintendo might make a collection of zelda games. But I know they are all on the wiiu market place and I'm almost tempted to buy a wiiu and buy the games digitally.

    Should I wait and see or risk the wiiu purchase?

    submitted by /u/GrassHoppaMASTA
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    [OoT] My humble opinion on the solo Zelda games

    Posted: 24 Jan 2021 10:34 AM PST

    Hello !

    Today I'll be sharing my thoughts on perhaps the most iconic Zelda game ever released: Ocarina of Time on N64.

    What can I say about OoT that hasn't been said before ? I'll be honest and say it's not one of my favourite, which of course doesn't mean I don't love it. Because I do.

    I found the Hyrule a bit "empty", by that I mean I preferred the ratio [stuff to do]/[size of the overworld] much more adequate in Majora's Mask for instance. It gets better once you get Epona. Travelling through Hyrule as Child Link isn't the best. The fighting was good, but simplistic and therefore not as engaging as any other 3D game in the franchise. Moreover I sometimes found the game a bit clunky to play (it's a similar situation as LoZ, though not nearly as dramatic).

    It was fun to collect the Golden Skulltulas. It wasn't fun trying to collect them all (something sadly recurrent in the series). I also think that the dual-world mechanic here is one of the least interesting in terms of exploration and puzzle-solving here (it really felt interesting in the Well section of Kakariko Village and in the Spirit Temple, as well as in the Biggoron side quest). The back and forth between the two parts of the game felt much more intuitive in ALttP for instance. I think a lot of it is due to the necessity to time travel through the Master Sword in OoT. Having to travel to the Temple of Time, sheathe/unsheathe the Master Sword and then travel back to where you were is very cumbersome, and slows down the pace of exploration and questing. These are much more fluid in AlttP or other games in the series, where you can travel through a several portals in Hyrule. I'll delve more into it when I'll talk about the Oracles games, as Oracle of Ages has a much more satisfying time-travelling mechanic.

    Part of the reason behind my feelings is quite ludicrous though: it is due to the magical, enchanting Kokiri Forest. The beginning was so marvelous, I immediately felt taken away on a magic adventure. The whole "tutorial" phase of the game (the whole Kokiri section) was such an astounding success, basically perfect. OoT was the first 3D Zelda game, and it nailed the transition so damn well. Thus I couldn't help feel slightly disenchanted by the rest of the games, which couldn't always hold up to such a high standard (as opposed to other games such as The Wind Waker, which never lost its whimsical effect on me). Twilight Princess had the opposite effect on me. I enjoyed the beginning, but found it slow, as opposed to the second half, much more satisfying, helping TP make a stronger impression on me.

    To be fair though, as with any criticism I could offer on the game, it really feels like nitpicking. The time-travelling component might not be the best, but it's certainly not bad at all. The dungeons are fantastic, the soundtrack is one of the most beautiful any Zelda game ever offered us, the story and themes are much deeper than one (I) might first think, Hyrule has still plenty of stuff to collect and do (though I've never been fond of fishing in any of the games), the visuals are good (for the times) and create a beautiful, sometimes epic, sometimes eerie, sometimes melancholic, sometimes upsetting atmosphere (seriously the Well and Shadow Temple are probably the scariest and most disturbing moments in the whole series).

    I've lived through the early days of the 3D on Playstation and PC, and I can attest few games of that times were as well-designed and successful as Ocarina of Time was. It still holds up surprisingly well, though not as much as A Link to the Past, in my opinion. OoT has so much to offer, is such an incredible adventure, that despite the incredibly high expectations I had after the unending praise the game has received for the past 20 years, the game still managed to somehow surprise me, in a very good way.

    I might be sometimes slightly annoyed at people calling it the best game of all time because there are so many wonderful games, it's true. It's also true I am so glad I played Ocarina of Time, a monument in the history of video games, and I had such a great time playing it, almost 20 years after its original release.

    submitted by /u/Naethor
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    [OTHER] best console for Zelda.

    Posted: 24 Jan 2021 09:49 PM PST

    I own a 3DS. I'm now debating on if I should get a Wii or Wii U if I can find a package for $100. The game I want to play the most is windwaker. For Wii I would have to find a Wii that can play GameCube games. Do you think they would ever release windwaker on the switch since they put it on the Wii U. If they do I might just wait and get a Nintendo switch. Only Zelda game I have played is phantom hourglass. Playing through spirit tracks right now and I own ocarina and all the other ds ones which I will play later. Thoughts on what console to get I'm thinking Wii U since it can play Wii games. If I'm correct that would allow me to play twilight princess, skyward sword, wind waker, and breath of the wild. Plus any other cool Wii U games and Wii games since I've never owned any of those consoles.

    submitted by /u/nano_shrimp
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    [Botw2] i think zelda should be the player in botw2

    Posted: 24 Jan 2021 02:39 PM PST

    I've been watching the trailer it looks like something happens to link and most of the story telling in age of calamity and even breath of the wild focuses on zelda. I think it would be a way to change up the world experiencing it as a different character.

    submitted by /u/Zildrann8
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    [OoT]Over-analyzing the symbolism of the terrors beneath Kakariko

    Posted: 24 Jan 2021 09:09 AM PST

    What is the Dead Hand, and why does Bongo Bongo look like that? For some reason I thought of this recently and came to some ideas about what it's all about from a narrative standpoint.

    I almost don't believe any Zelda lore theory I read or attempts at speculating on it, because I believe Nintendo just drew up ideas and asked each other "would this be interesting?" But here I am doing the same thing. I think there are some things in the series that are definitive and Zelda games that do tell very purposeful stories which rely on the world you're in to make sense more than just how it serves your gameplay.

    Today I'd like to go into Bottom of the Well and Shadow Temple and some of Kakariko's lore as is hinted by it in-game.

    What isn't plainly stated:

    In Ocarina of Time there's a very cookie-cutter characterization to... well, almost everything. The boys in the woods is the Peter Pan trope right down to their green tunics and elf-like hats, and how they can't grow up and tell each other they can never leave. Hyrule Kingdom is just an archetypal kingdom, but there's a lot that would imply that the King of Hyrule, Zelda's family, isn't all that good. They cast out the Gerudo to live in poverty, and there's a torture chamber beneath Kakariko that it seems nobody must know about. Is that the king's unseen legacy? We don't know; we aren't told, but it certainly can suggest so.

    What is explicity stated:

    Kakariko was originally built by the Shiekah, who in Ocarina of Time's history are long gone with only one retaining their tradition and aiding the kingdom and Zelda. Zelda also gets inspired and becomes Shiek to hide herself from Ganondorf. But the history of Kakariko is ancient, and the previous rulers of Hyrule are also buried there, to suggest a strong symbiosis between what was once Shiekah and what was Royal. And they built the Shadow Temple and they probably founded the Bottom of the Well.

    What I really want to examine with Dead Hand and Bongo Bongo is what do they symbolize? I don't know what they are but there are all kinds of theories. One I like claims that they were shiekah who were made an example and turned into vicious creatures by the goddesses. In fact they were the torturers of the Shadow Temple and Bottom of the Well, or maybe the owners. Again, I don't buy that far into things, I don't know or care who they really are, but I want to point something out.

    Bottom of the Well is subtextual. It has a dual meaning. It is the bottom of a physical well but it is also the point when Hyrule's monarchy hit the bottom. At the bottom of their regime you find that they did some despicable things that nobody could see, and in the 1.0 version there was blood smeared everywhere in there to suggest what real violence went on in there. The Dead Hand is one of the goriest designs ever seen in a Zelda game, almost a Silent Hill character. If you pay attention the humanoid itself does not have hands. They are nubs as though its hands got severed, and the long, thin arms sticking out from below is its real hands, or hands it controls magically. 'Dead Hand'. Cool name? Well, what happens if someone's hand gets severed? It's a dead hand. Same thing with Bongo Bongo. Both seem like sealed-away abominations whose hands got severed and they control them remotely. Because the reality doesn't matter, whether they're alive, undead or godly. It's the symbolism on display that tells a story. Maybe Bongo Bongo's big red eye tells you that it 'saw red' on some thing or someone and it would've done something terrible unless its hands were chopped off. Or he, or her, whatever it represents.

    I don't buy too much into the physical reality of Zelda, other than in Breath of the Wild and maybe Twilight Princess, but I think the franchise is full of symbolism. So to me, Dead Hand and Bongo Bongo represent the tortured people from the time when the Shiekah and Royal Family ruled the land, and whose hands are severed to show how far Hyrule's rulers would go to punish the unwanted. And that's a pretty subtle and disturbing aspect of the story that goes unsaid.

    Further speculation then could go: "What was it they couldn't touch?" Was it the triforce. Was it whatever put the King at power? Did they sever anyone's hands who wanted more than the King allowed? I think that is the really interesting part.

    TL;DR: Dead Hand and Bongo Bongo similarly had their hands severed, by the King or the Shiekah either to symbolize the hidden torture within Hyrule or to suggest there was something nobody could touch, that was a threat to the King; that he would use any means necessary to prevent.

    submitted by /u/linkenski
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    [BotW] Thunder blight isn't all that hard

    Posted: 24 Jan 2021 08:58 PM PST

    Sooo i wanted to know why everyone thinks thunderblight is hard the only hard part about it was using magnesis to move the rocks. The only one i found hard is water blight. His spear reaches so far. Why do you think its hard and if you think its easy, why?

    submitted by /u/Irritated-_-Iris
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    [OoT] Friday Night Funkin X Zelda Concept Video

    Posted: 24 Jan 2021 11:04 PM PST

    [OOT] Is OOT master quest worth it and if so, should I 100% it?

    Posted: 25 Jan 2021 12:51 AM PST

    I've recently been playing ocarina of time again and I'm kinda on a Zelda hype train right now. I just got past the spirit temple and I was thinking of playing through master quest and maybe 100% it for the added difficulty. However, I have never 100% ocarina of time and I haven't really touched master quest. I just wanted to know if it is worth it or not. This is the 3DS version btw

    submitted by /u/ShadowwolfSinofPirde
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    [TP] Blind playthrough.

    Posted: 24 Jan 2021 09:33 AM PST

    I've never played twilight princess and recently bought a wii u to play it on. I plan on playing in hero mode, with that said, is there any advice the Zelda community can give me to fully enjoy the game? I don't plan on using a guide, or any online resources.

    submitted by /u/Langstrat
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