The Legend of Zelda | Today is Merchandise Monday. So you can post your collections, boxes, photos of your game, a cool t-shirt your found, etc today only! - November 18, 2019 |
- Today is Merchandise Monday. So you can post your collections, boxes, photos of your game, a cool t-shirt your found, etc today only! - November 18, 2019
- [ALL] Petition for Legend of Zelda Four Swords 25th Anniversary Release on Nintendo eShop
- [BoTW] I just wonna build tarry town.
- [BoTW2] What are some suggestions for the next game that make you glad that the fans don’t work for Nintendo?
- (Hopefully) one more painting session away from finishing Christmas present #1! [MM]
- [BoTW] Goron Mines Link
- [TP] Me after completing Twilight Princess
- [TP] still beats out [BOTW] In My Books
- [BOTW2] things I want in the sequel that I haven’t seen mentioned yet...
- [ALL] Nice official art? Please help!
- [LAHD] [LA] marin is more powerful than link? are the island inhabitants DEAD? and other unanswered questions.
- [BoTW] Improvements I want to see in a BOTW style sequel
- [BoTW] How the Breath of the Wild and Breath of the Wild 2 may signify the end of the Legend of Zelda as we know it
- [OoA] You can y’all to the tree at any time!
- [OoA] Test your luck?
- [MM] Is there a Majora’s Mask OST on Spotify??
- [BoTW] What happens if you go to the divine beast after you beat the blights in the boss rush?
Posted: 18 Nov 2019 01:05 AM PST From the rule in the sidebar:
The sub gets filled with people taking photos of their collections, their amiibos, their copy of [insert game here] as well as people wanting to sell you stuff. So we limit it to Monday's so it doesn't over take the sub. Brand new official merchandise announcements are allowed any day of the week, just unofficial merch or photos of your own merch is limited to today! [link] [comments] | ||
[ALL] Petition for Legend of Zelda Four Swords 25th Anniversary Release on Nintendo eShop Posted: 17 Nov 2019 12:42 PM PST For those of you who don't know, LoZ Four Swords was released on the Nintendo eShop for free on the 25th anniversary year of Zelda. It was available only for a short period of time! Sign this petition to get Nintendo and Capcom's attention for it to be released again on the eShop. UPVOTE THIS TO HELL AND SIGN THE PETITION!! WE CAN DO THIS!!! Edit: It was out for longer than a day, it was still a short period of time. [link] [comments] | ||
[BoTW] I just wonna build tarry town. Posted: 18 Nov 2019 12:17 AM PST
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Posted: 17 Nov 2019 02:56 PM PST For me, the most common one that annoys me is when fans say that the weapon durability mechanic should be removed entirely, with no elaboration on how it not existing would affect the rest of the game. It's fine if you want to discuss ways that it could be improved, or maybe if you do genuinely have an idea for how to completely extract it without ruining the rest of the game, as long as you show some understanding on why it was in the game to begin with. Also, one game can't do everything. You can't just continuously add things to a game to make it the "perfect" Zelda game. We're never getting a game with BOTW's world, MM's side quests, 8 fully fledged dungeons, caves, underwater areas and The Minish Cap's gimmick all in one game. Sacrifices need to be made somewhere. As for Zelda being playable, while it would be cool, I would not want her to be a clone of a Link with all of the same abilities, at least not this incarnation of Zelda. I also don't want a female Link. If there ever is an option to play as a female hero, then she should be her own character, like Linkle. Finally, the absolute worst suggestion I've ever seen is to make Ganon (or whatever the final boss of the next game is) slowly gain power the longer you take to confront him. So if you rush to fight him, you'd have an easier battle than you would if you took your time. This would completely defeat the purpose of the game, as you would essentially be punished for exploring. [link] [comments] | ||
(Hopefully) one more painting session away from finishing Christmas present #1! [MM] Posted: 18 Nov 2019 01:22 AM PST
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Posted: 18 Nov 2019 12:16 AM PST | ||
[TP] Me after completing Twilight Princess Posted: 18 Nov 2019 01:03 AM PST | ||
[TP] still beats out [BOTW] In My Books Posted: 17 Nov 2019 04:41 PM PST I only recently got a switch, so the BOTW hype has lived on within me for years. As the game started I loved every minute. The openness, the exploration, even the weapon systems felt fresh and exciting to navigate. As the map became filled out and I started becoming more combative as my weapons and skill became better I started to feel a sinking feeling. The more I fought, even the bosses, the more I realized how one-note the whole thing felt. TP really had a much more dynamic and fluid combat system with all the moves, even Windwaker had it's specialties, but BOTW and it's dodge and counter mechanics feel so lame in comparison. Every fight devolves into a frantic scramble to beef up and win in a few choice whacks as opposed to finessed combat with enemies that really punished you for choosing the wrong move. Just my 2 cents, but I feel like the lasting impression of TP and replay value is higher than BOTW, which really ends when you start simply traversing rather than exploring. Anyone else feel the same or have a counterpoint? [link] [comments] | ||
[BOTW2] things I want in the sequel that I haven’t seen mentioned yet... Posted: 17 Nov 2019 04:46 PM PST So outside of the usual "better story," "real dungeons," and "weapons can be repaired" asks for the sequel I have my own list of wants that are very doable in my opinion (some more than others). 1) I want night time to feel like night time. The game is ridiculously bright. Even at night I have a distinct shadow and I can never lower the brightness on my switch low enough to make it feel like it's dark out. 2) I want everybody to have a name and for it to show up in the HUD if you're within distance of talking to them. This is kind of just ripped from Skyrim but I loved how they did it. It made characters feel unique and humanizing. You can definitely empathize with the NPCs more if their names were always visible. 3) I'd love for them to bring in more races for the next series. Kokiri are ones that instantly come to mind but an entirely new race would be cool too. 4) new runes/items. The runes we have are cool but I think the puzzles we could get in the next game could be a tad more complex and having more runes would make the puzzles/dungeons/shrines more than just deciding "Ok which of these 4 abilities solve this" [link] [comments] | ||
[ALL] Nice official art? Please help! Posted: 17 Nov 2019 11:42 PM PST So I've never played Zelda, but I am trying to get a birthday present for my BF. I need some help with finding some nice official art of Zelda and Link that could be lasered onto a small wooden surface? So something simple would be best - I don't want to use fan art as I would feel as if it's unethical without asking the artist for permission.... Can anyone assist? :) [link] [comments] | ||
Posted: 17 Nov 2019 07:19 PM PST i have to add this, cause it has been bugging me how the heck did marin make a wish to the wind fish? link had to traverse a deadly dungeon and defeat a nightmare just to get his first glimpse of the wind fish egg. i have to add that marin would need the rocks feather to reach the wind fish and a weapon to reach the feather, and the magic powder to get the tail key to get in the dungeon to get the feather. the games plot and lore details that only by standing before the egg can one make a wish. are they suggesting that marin, without a sword, got the tail key, made her way through the dungeon, got a SECOND ROCS FEATHER, then made it through the forest and swamp, then walked up to the wind fish, and made her wish? i get the entire game is a dream, but what the f nintendo? also for that matter how did tarin get stuck in tal tal heights? you need the feather, flippers, power bracelet, boots, and the hookshot to get there. and he says "i will be lost in the mountains later" when you talk to him in mabe village. also how does anyone know that their is endless sea beyond the island? did someone leave into an infinite void and then make it back alive? how did richard get from his castle through the hoards of enemies to his small cottage? screw link and his story, i want to know how these normal dream people pulled off seemingly impossible tasks. this is just making me further believe that the owl statues represent failed attempts. also i genuinely believe that the island is like this weird paradise that can conjure the things that the inhabitants most desire. if richard was pulled into the wind fishes dream then perhaps the island is responsible for giving him his castle. and perhpas the trendy game shop owner was also pulled in and given the shop. also is he related to the rafting game brothers? we know that the wind fish caused the storm that took down links ship. so it is entirely possible that the inhabitants in the island dream were people all on a single ship that was wrecked some time before links boat was wrecked. the wind fish sought a hero to awaken him, and crashed ships over him asleep in the sea to do so. so the island inhabitants could be real people who possibly died in their attempts to save the wind fish. and perhaps link was seeing them as people he knew because the island dream creates that which the residents desire the most. for all we know the island residents were not even people, but rather nightmares taken human forms in an attempt to stop link. wouldnt that be horrifying? and marin was trying to keep link from awakening the wind fish by having him fall for her. or maybe each inhabitant is just a ghost of a person who failed to save the wind fish, in this case this would explain why some people can go to some places that require certain items. because they already completed the dungeons and obtained the items, and the world being a dream simply reset the dungeons for each new resident whom entered. this would make tarin the strongest of the inhabitants as he was able to reach tal tal heights ON HIS OWN with no help from anyone else. this feat would require beating the first FIVE DUNGEONS and obtaining their items, also note that tarin is the one that gives your your shield. [link] [comments] | ||
[BoTW] Improvements I want to see in a BOTW style sequel Posted: 17 Nov 2019 06:44 AM PST BOTW was an amazing game, but it had a lot of things that could have been improved upon. Here is a list of things I would want for a BOTW style sequel in no particular order (not necessarily BOTW 2, but a big open world Zelda). I talk about various things in the game, including things that could be spoilers for people who haven't played BOTW. So that's your spoiler warning.
BOTW was a first try in open world, throw away everything we know and love Zelda games. Just think about how good the next one could be going forward. I'm excited just thinking about it. [link] [comments] | ||
Posted: 17 Nov 2019 03:36 PM PST Mild spoilers ahead. This theory is based off of my experiences and opinions. I've been a fan of the LoZ franchise for almost as long as I can remember. Breath of the Wild really "did it for me." I've read that a lot of people believe that botw is one of the best Zelda games and I've read that it isn't even a Zelda game at all. This theory is going to be on the basis that it is a significant game to the franchise. Since Nintendo has said that the Zelda timeline is open to interpretation, I'm going to put botw at the end of all of the timelines as in the "Recurrence Theory" (that botw is so far in the future that all of the events from all of the timelines have happened and have been unified back into one timeline.) I really enjoyed botw and it's one of my top 3 favorite Zelda games. One of the things that I loved about botw was that it had a form of sincerity and value IMO no other Zelda game had. The decision to use the piano as the main instrument made everything feel so just (for lack of a better/articulate word) right. I often found myself in awe of how Nintendo was able to capture such a serene feel with both the cinematography and sound design. It still astonishes me. While the visuals and audio kept me playing, the amount of lore interested me more than I thought it would. The main part of this was Zelda as a character. Never before had I seen Zelda portrayed in this fashion. She was a princess but didn't know how to live up to it. She had powers but didn't know how to access them. She had responsibilities but didn't know how to fulfill them. This is where I started my theory. As stated in SS, Zelda is the direct reincarnation of Hylia. I think the curse of Demise will end in BoTW2. Here's why, Zelda always has the Tri-force of Wisdom. But I don't think that that is the only thing about her that gets reincarnated every time. I think that her Spirit is growing weary of the battle that always wages on. Zelda doesn't want this battle to continue. She even asks Link if he could change who he was, would he, in a cutscene/memory. I think that whenever Calamity Ganon and Dark Beast Ganon were defeated, Ganondorf in BoTW2 will fight Link and Zelda and end the curse somehow. Now this theory is by no means rock-solid, and I don't want the LoZ to end but I do think that it would be climactic. But hey, Nintendoes what Nintenwants (I didn't come up with that phrase but I forgot who said it.) [link] [comments] | ||
[OoA] You can y’all to the tree at any time! Posted: 17 Nov 2019 07:15 PM PST You know the tree that gives you advice? I just found out that you can get that at any time by pressing A on the map square containing the tree, in case you forget! I haven't tested in Seasons though... [link] [comments] | ||
Posted: 17 Nov 2019 06:45 PM PST I've just pulled levers literally twenty times- I counted- and the snakes keep falling from the ceiling. I used savestates (playing 3ds virtual console) and BOTH levers dropped snakes at one point. How do I get the chest/escape the room? Help! Update: After another four pulls I finally got the chest. So was I just REALLY unlucky, or...? [link] [comments] | ||
[MM] Is there a Majora’s Mask OST on Spotify?? Posted: 17 Nov 2019 02:07 PM PST Is there a Majora's Mask original soundtrack on Spotify? It's one of my favorite games and would love to replay it in my mind. If you know of it, could you share it with me? Thanks! [link] [comments] | ||
[BoTW] What happens if you go to the divine beast after you beat the blights in the boss rush? Posted: 17 Nov 2019 05:44 PM PST I was seeing a BoTW speedrun and I wondered what happens if you go to the divine beast after you beat the blights in the boss rush, does anyone know the answer to that question? [link] [comments] |
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