The Legend of Zelda | [botw2] lets hope |
- [botw2] lets hope
- [BoTW] Enemy Camp on the Beach in ACNH
- [OOT] [OC] Finally finished my OOT painting
- [SS] Zelda I drew a while ago!
- [MM] Masterpiece of a game.
- [botw2] just imagine if something like that would happen
- [TP] This is a fact.
- [BotW] I am recreating Hateno in The Sims 4!
- [LAHD] wanted someone to see this before I try and add colour. It’s an exchange my 5 year old and I had.
- [Oot] [MM] Really proud of these miniature golden Zelda N64 cartridges I 3D printed and painted
- [SS] Chibi Zelda Fan Artwork (Source: Twitter @co_09vrg )
- [BoTW] Day 5 of koroks, I hate the faron region.
- [OoT] Ocarina of Time Link I painted during quarantine!
- [BOTW] Koroks on ACNH
- [BoTW] Zelda plush I made a while ago, not perfect but I like how it came out :)
- [MM] Made a Majora’s Mask lofi track I’m pretty proud of! Hopefully some one else enjoys it too!
- [LoZ] I just wanted to share a LoZ mod I'm doing to an original NES
- [oot] don’t know if this has been shared yet, if so no harm sharing again :) I came across this audiobook while searching Zelda titles. So far it’s well produced.
- [ww] the beta hud from ww
- [MM] Should I buy Majoras Mask 3D?
- [OC] Way back when OoT came out, I made a Gerudo fan character. 20 years later, I decided to give her a redesign
- [BoTW] Zelda riding a mountain duck
- [Other] How I'd Imagine a "Modern" or "Industrialized" setting for a Zelda game would be executed.
Posted: 05 Jun 2020 05:44 PM PDT
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[BoTW] Enemy Camp on the Beach in ACNH Posted: 05 Jun 2020 08:20 AM PDT
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[OOT] [OC] Finally finished my OOT painting Posted: 05 Jun 2020 07:35 PM PDT
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[SS] Zelda I drew a while ago! Posted: 05 Jun 2020 10:26 PM PDT
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Posted: 06 Jun 2020 12:16 AM PDT
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[botw2] just imagine if something like that would happen Posted: 06 Jun 2020 03:32 AM PDT
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Posted: 05 Jun 2020 12:46 PM PDT
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[BotW] I am recreating Hateno in The Sims 4! Posted: 06 Jun 2020 03:46 AM PDT
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Posted: 05 Jun 2020 06:06 PM PDT
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[Oot] [MM] Really proud of these miniature golden Zelda N64 cartridges I 3D printed and painted Posted: 05 Jun 2020 04:50 PM PDT
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[SS] Chibi Zelda Fan Artwork (Source: Twitter @co_09vrg ) Posted: 05 Jun 2020 01:45 PM PDT
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[BoTW] Day 5 of koroks, I hate the faron region. Posted: 06 Jun 2020 12:05 AM PDT
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[OoT] Ocarina of Time Link I painted during quarantine! Posted: 05 Jun 2020 01:27 PM PDT
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Posted: 05 Jun 2020 09:54 AM PDT
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[BoTW] Zelda plush I made a while ago, not perfect but I like how it came out :) Posted: 05 Jun 2020 12:39 PM PDT
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[MM] Made a Majora’s Mask lofi track I’m pretty proud of! Hopefully some one else enjoys it too! Posted: 05 Jun 2020 03:46 PM PDT
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[LoZ] I just wanted to share a LoZ mod I'm doing to an original NES Posted: 05 Jun 2020 10:34 AM PDT
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Posted: 05 Jun 2020 04:55 PM PDT
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Posted: 05 Jun 2020 05:21 PM PDT
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[MM] Should I buy Majoras Mask 3D? Posted: 06 Jun 2020 02:05 AM PDT I was wondering if I should buy the game as I absolutely loved Ocarina of Time 3D but I want to know if it is worth the £40? [link] [comments] | ||
Posted: 05 Jun 2020 10:52 AM PDT
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[BoTW] Zelda riding a mountain duck Posted: 05 Jun 2020 01:05 PM PDT
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[Other] How I'd Imagine a "Modern" or "Industrialized" setting for a Zelda game would be executed. Posted: 05 Jun 2020 09:44 PM PDT I'd set the stopping point of such a setting up to and going no further than the 1960's and not up to 21st Century. As was the case with Final Fantasy. Setting's timeline starting out with steampunk (early 19th Century - WW1), a dieselpunk/steampunk overlap (WW1/early1920s). Dieselpunk (late 1920's - early 1950's.), a Dieselpunk/Atompunk overlap (late-1950's/early1960's) and finally Atompunk (1960's). Keeping it "Retro" instead of "Modern". I could also imagine a WW1 or WW2 style setting that involves the enemy side of the war looking into and doing research on magic and the occult much like the Germans and to some extent, the British (Operation Cone of Power) did in WW2. So the magical and fantasy aspects of the series would still persist. Other classical elements would persist as well. Dungeon Crawling coming in the form of either Archaeological Expeditions to ancient ruins and complexes or Urban Exploration. Magical artifacts would also still be present. The Fantasy aspect could also apply to an industrialized setting. Ranging from vehicular designs to the designs of buildings. For Wartime Settings, medieval aspects could also be retained. Such as Body armor greatly resembling knight's armor, Castles Either being used as Bases and Fortresses or influencing the design of fortresses, bunkers and other defensive structures, and limited use of Meelee Weapons in close quarter Combat. Given Breath of the Wild was inspired by the look and feel of the natural aspects Studio Ghibli Movies, this style of Game would be based on the industrial aspects of Studio Ghibli's movies Such as "Howl's moving Castle". which was set in an Edwardian/ww1 era setting, Porco Rosso, which was set in the late 1930's. and the first half of "Castle in the Sky". Which was set at around a 1920's era setting. [link] [comments] |
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